Together with friends and peers from the games industry, we try to make our world a little more positive every day. Here are some of my public appearances and game design related talks:

The Industry Idiots Game Design Podcast is a show I host together with my best friend and talented game designer Sven-David Gießelmann. It started out as a one-hour long industry positive design hangout among friends (which includes our amazing guests!), and now, 3500+ listeners and 34+ episodes later it’s still a one-hour long industry positive design hangout among friends, but with video! Sven does most of the promo artwork and creative photoshops, while I moderate, prepare the guest episodes, and handle audio and video editing. Marketing and business are done by both of us.

Cover Art
Cover Art
Ranked #1 in the Spotify Game Design Category (October 2020)
Mitja Roskaric

We laugh and talk about leading a design team with Mitja Roskaric, lead level designer at MachineGames working on the Wolfenstein series.

Edwin McRae

Accomplished pirate, narrative designer, and writer Edwin McRae joins us for an entertaining deep dive.

Susan O'Connor

With the amazing Bioshock writer and narrative designer Susan O’Connor. Listen to us nerd out about compelling narrative design.

Collection of some of our fun promo covers (with guests)

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Discussing potential new categories honoring great studio culture for The Game Awards with Geoff Keighley.

The base for my Half-Life: Alyx mystery mod The Whispers In Between was chosen to be displayed on the Berlin Mercedes Square in February 2021. The project accompanies my thesis forging a new narrative game design term called Environmental Foreshadowing.

Speaking at the Gamefest about Gemrock
Talk Gemrock on Stage
Same stage, different angle

My team and I had the amazing opportunity to talk about Gemrock‘s design on stage at gamesweekberlin’s Gamefest 2019. Shout-out to Michael Liebe who tirelessly pushes the games industry forward with a smile on his face. Thank you, Gamefest!

Pictured is Michael Müller, the mayor of Berlin, visiting our booth at the Gamefest. We were displaying our family-friendly 2.5D platformer Gemrock.

Michael Müller, Max Bredlau, Moritz Ratajczak, Sam Luckhardt